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Theme for the Competition
Mobile Mishaps – troublesome experiences with mobile phones
Previously, the objects we used in our day-to-day lives were easy to
use and predictable in behavior. We used to wind our watches to set
time, turn on a switch to light up a space, turn on a radio and set
stations with a knob, attend to a call by just picking up the
receiver of the phone, etc., But now with the introduction of
computing; the objects we use come with many behaviors.
Mobile phones so far have had a much larger impact in our lives than
anticipated. From being just a piece of communication tool, it has
achieved a status of an object of desire, an object to possess. If
some use it just for telecommunication, some have gone to the extent
of making it their most personal gadget to rely in every need. They
come in different shapes, sizes and some look even like being made
for multi- purpose usage akin to cracking nuts. Some of them even
confuse us, as they share amazingly similar looks with a television
remote control. Most of them are pleasing to look at and offer great
features but are rarely of any use.
Most of us have had various kinds of experiences with this so-called
most essential gadget. It alerts us, excites us, pleases us,
surprises us, enthralls us, scares us and also troubles us.
The objective of this competition is to identify troublesome moments
we experience while using mobile phones in a specific context or
even out of context and depict it in the form of a hilarious
cartoon.
Awards and Acknowledgements
A jury will select the top 6 winning entries, the cartoonists will
be granted a cash prize award of
- First prize Rs.25,000/- (Rs. Twenty five thousand only)
- Two second prizes of Rs. 10,000/- (Rs. Ten thousand only) each and
- Three Third prizes Rs. 5,000/- (Rs. Five thousand only) each
- Five Special mention awards
An exhibition of the winning and short listed entries will be held
and UMO will publish an exhaustive works report.
The jury and the judgment criteria
We are in process of putting a jury of well-known professionals and
socially active personalities. The names will be announced in due
course, depending on confirmation.
For Judgment jury will use criteria such as creativity, humor,
visual communication, presentation, persuasiveness, originality,
cleverness, relevance of content and execution to identify the
winner.
Deadline for Submission
Cartoons will be accepted through November
3rd, 2006 .
Rules and Regulations
Entries : up to 3 cartoons per person
Size (snail mail) : A4 (210 X 297 mm) or A3 (297X410)
Size (digital) : 300dpi and in dimensions that are suitable for
printing
Technique : free
Entries in hard-copy/paper will not be returned. Entries in digital
format may need to be re-posted if the resolution is not found good
for printing.
Exhibition and Prize distribution
On World Usability Day, November 14, 2006, at Hyderabad.
Submitting your entries
Mail your cartoons keeping the competition name in subject line to
usabilitymatters [at] gmail [dot] com.
If you are sending through the snail mail, use the following
address:
UMO- International Cartoon Contest'06
www.UsabilityMatters.Org
Plot no.12, Penthouse, ICRISAT colony,
Road no.11, Jubilee Hills, Hyderabad. India.500 045
ph: +91-0-9849301500
Please mention a little background information about yourself that
may help identify you with your work and the email id that will help
us get back to you with any communication.
11/10/2006 |